DaVinci Resolve Studio 20.1.1.7 for WiN

DaVinci Resolve Studio has been a favorite video editing software for most video editors as it provides decent performance on a low-budget computer. Blackmagic, the company behind this software, has also been releasing regular updates.

The latest version of this software is DaVinci Resolve Studio 20.1.1.7, and Blackmagic has also released a couple of amazing updates for this new version. So, let’s talk about them.

What’s New:

Faster Loading in Blackmagic Cloud:

Previously, the projects saved on the cloud service of Blackmagic were about to consume a lot of time for loading. This problem was particularly prominent with a project containing a lot of timelines and audio files in it.

In this update, this problem of causing longer loading times has been fixed. The software now groups timeline data and pre-caches layers in bulk instead of syncing every single layer separately.

Paste Attributes Retains Retime and Motion Parameters:

In previous versions of this software, there was a problem that bothered users a lot. When users applied paste attributes between clips, certain parameters, such as retimes and motion effects, were lost. Resetting all of them was a very time-consuming process, even though extra manuals for redo were available.

In this new update, Blackmagic redesigned how the software copies metadata for clip properties. Now, all retime curves and motion settings are automatically preserved during paste operations, ensuring the duplication of the original settings.

PSD Import in Fusion Comps:

DaVinci Resolve users also faced issues with importing Photoshop files such as layers into the Fusion software. These layers were not displaying correctly in the software or sometimes they also crashed the whole project. So, the users had to reopen the project and of course this is one hundred percent frustrating. This was happening because the files of Photoshop were not fully optimized for the DaVinci Resolve software.

But in this updated version of 20.1.1.7, the PSD loader has been improved to load and translate the Photoshop layer structures into Fusion nodes.

Fusion Magic Mask Offset Fixed:

Users also faced offset issues while changing modes in Fusion’s Magic Mask. The main reason behind these inconsistencies in the coordinate mapping was when toggling between tracking and refining. This error was also fixed, which ensures that the Magic Mask data now stays locked to the correct spatial position, making the masks more reliable across different modes.

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